/**
* ...
* @author Default
* @version 0.1
*/

package bdz.physics.core {
	import bdz.physics.objects.AbstractElement;
	import bdz.physics.utils.Force;
	import flash.geom.Rectangle;

	public class world{
		private var rect:Rectangle;
		private var elements:Array;
		
		function world(force:Force, bounds:Rectangle = null) {
			
		}
		public function addElement(element:AbstractElement):void {
			
		}
		public function run() {
			
		}
	}
	
}